![]() ![]() Now reduces attack rate by 25 and cast speed by 50 Abyssal Spire movement rate reduction now -15, down from -50.Decreased jewelry drop chance to prevent set jewelry spam (increased in other zones), increased equipment drop chance.Removed front upper wall on Epsilon boss room.Lucion: halved health to adjust for lower damage.Malic: halved burn damage, reduced Hellwave duration.Zagraal: now drops items and has a high chance to drop a random essence.Umbaru Treasure: reduced spell damage max roll to 10%.Ghost Trance: Bonus to All Attributes is now +(11 to 40). ![]() Zakarum's Avatar: increased meteor shower proc damage.Sunless Crystal Bird: pierce roll increased to (2 to 5), light radius (-3 to 5).Island of Skartara: required area level is now 115.Combat Shrine: %attack rating bonus down to 10% due to weird way Diablo 2 calculates the value.Fixed a vanilla bug that triggered a quest event when entering act 5 levels above a certain point.Progression with physical damage scaling is a little too easy to execute, with many classes having innate 10x damage multipliers, crafted weapons spawning with high flat values and casters needing less gear optimization The physical resist of all bosses has been increased by 5 points.Fire Nova: removed knockback, lowered damage.Reduced block chance in Hell difficulty.Rebalanced health and damage on all difficulties.Bloodskin Darkbow: now uses Cascade and Trinity Arrow instead of Barrage and Bloodstorm.Renamed multiple normal, elite and uber monsters (thanks RequiemLux).Added descriptions to several endgame bosses.Fixed missing scrollbar in realm character select screen.Caldeum: improved map, moved NPCs closer and added missing Ashaera.Harrogath: Larzuk now sells catalysts in case players lose it.Maggot Lairs: widened all passages and rooms to prevent characters from getting stuck. ![]()
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